These minimum system requirements for Call of Duty: WWII refer to desktop PCs. While some laptop PCs use graphics cards that align with the miniumum requirements below, they are actually different models and are therefore not supported. Be sure to reference your PC owner's manual if you are unsure about your PC's specifications.
Minimum:
OS: Windows 7 64-Bit or later CPU: Intel® Core™ i3 3225 or equivalent RAM: 8 GB RAM HDD: 25 GB HD space Video: NVIDIA® GeForce® GTX 660 @ 2 GB / GTX 1050 or AMD Radeon™ HD 7850 @ 2GB DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet connection Sound Card: DirectX Compatible
Recommended:
OS: Windows 10 CPU: Intel® Core™ i5-2400 / AMD Ryzen R5 1600X RAM: 12 GB RAM HDD: 25 GB HD space Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580 DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet connection Sound Card: DirectX Compatible
Call of Duty: WWII📷Box artDeveloper(s)Sledgehammer GamesPublisher(s)ActivisionDirector(s)Glen Schofield Michael CondreyComposer(s)Wilbert Roget II[1]SeriesCall of DutyPlatform(s)Microsoft Windows PlayStation 4 Xbox OneReleaseNovember 3, 2017Genre(s)First-person shooterMode(s)Single-player, multiplayer
Call of Duty: WWII is a first-person shooter video game developed by Sledgehammer Games and published by Activision. It was released worldwide on November 3, 2017 for Microsoft Windows, PlayStation 4 and Xbox One. It is the fourteenth main installment in the Call of Duty series and the first title in the series to be set primarily during World War II since Call of Duty: World at War in 2008.
The game's campaign is set in the European theatre and is centered around a squad in the 1st Infantry Division following their battles on the Western Front and set mainly in the historical events of Operation Overlord. The player controls Ronald "Red" Daniels, who has squadmates who can supply the player with extra ammunition, health, or grenades; none of these are automatically replenished in the campaign. The multiplayer mode features map locations not seen in the campaign. The mode also features the new Divisions system, replacing the create-a-class system that previous games in the series used. A social hub, Headquarters, was also implemented into the game, allowing for players to interact with each other.
Sledgehammer Games were interested in bringing the series back to World War II after developing their previous title, Call of Duty: Advanced Warfare (2014), which featured advanced movements and futuristic warfare technology. Studio head Michael Condrey stated that he was unsure if a World War II game would feel right after creating a futuristic title like Advanced Warfare, but the developers ultimately decided to create a game in this time period. They also chose to include "atrocities" and Nazi extermination camps apparent during this time period in the campaign mode in order to deliver an authentic war story.
Upon release, the game received generally positive reviews from critics, with many appreciating the return to the franchise's World War II roots. Praise was given towards its story, the combat support of squad members and return of the health bar in single-player, visuals, Zombies mode, and multiplayer. However, it was criticized for the single-player's lack of innovation and similarity to past games set in the same era. The game was a commercial success, creating $500 million of revenue within just three days of its release. It became the highest-grossing console game of 2017 in North America, generating over $1 billion of revenue by the end of the year.
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